subnauticmods (
subnauticmods) wrote in
fishesoutofwater2016-04-14 11:53 pm
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
![[community profile]](https://www.dreamwidth.org/img/silk/identity/community.png)
Entry tags:
TEST DIVE #2
![]() ![]() ![]() |
_
PREMISE & NAVIGATION ✦ RULES ✦ MOD CONTACT |
TEST DIVE MEME
For information about the animals and locations, be sure to check out the BIOME and BASE pages!
A: There’s a Storm on the Horizon
A brainstorm. On advice about the ingenuity of multi person parties, and from admitted lack of understanding of many needs of organics, URSULA has selected you and a partner (or partners) to go to one of the observatories with food, beds, and recording devices to have a jam session for ideas about missions.
You are not to leave the room until you have some good ones. So get cracking! Start suggesting to one another what the base needs to do.
Or get horribly, horribly sidetracked and possibly a little crazy at being locked up together with the ocean staring at you. Judging.
B: The Abysmal Sea
You’re stranded.
One of the planet’s troublesome signal-interfering pulses has just made your communication devices 100% nonfunctional. No matter how you try to call URSULA for help, she isn’t able to respond. The database strapped to your wrist is just a useless chunk of metal now, leaving you without a useful library of knowledge to survive off. If you were driving any underwater vehicle prior to this point, it’s broken down. And unless you’re a mechanic, it’ll be pretty hard to get it jumpstarted again.
Don’t fret! The communication systems always come online eventually, so if you stay put, it’ll boot back up and give you directions straight back to base so you can finally get home. But can you really afford to stay put? The sunlight’s slowly streaming out of the sky, leaving the waters darker and darker with each passing second. Soon, you won’t be able to see five feet in front of you, and the only warning you’ll get of any approaching threat is through sound, if they even make any.
You have a few choices: take a daring risk and try swimming back to base, but on the off-chance you don’t remember the directions correctly from before you were cut off, you’re going to get even more lost, in the darkness of the night no less. Or, you could huddle in, with any friends if they were unfortunate enough to be with you, and start focusing on getting warm. Because spending the night out here in the vast oceans with the entire world against you is becoming a very, very real possibility.
C: It’s dangerous to go alone. Take them!
URSULA’s technology is breathtaking. With enough materials, she could make practically anything: weapons, vehicles, all those human comforts and entertainments she forgot to build... or perhaps she could expand the base to give everyone even more leg room. But there’s a catch: you need to get those materials to her in the first place, and scavenging can be a monumental task.
The planet Iniidae has a plethora of materials to provide, but you’ve got to go find them first. Some are easy enough to get, by plucking off the ground or breaking a rock. But some are a bit more challenging, such as Crash Powder, seeing that the Crash defending it will literally explode in your face if you get too close. And then there’s materials such as Blood Oil, only harvestable within the Blood Kelp Caves several hundred meters underwater in the pitch-black darkness… remember, you have to gather resources with your two bare hands. No such thing as driving around and conveniently collecting them within the somewhat-relative safety of an armored vehicle.
Since it’s so dangerous to go alone, URSULA will encourage you all to leave the base in pairs or groups if you’re going to try collecting some of the more precarious materials to harvest. She has heard that most lifeforms find being reconstituted from nanites traumatic, so try not to die in front of each other!
D: Almost, but not quite, Entirely Unlike Tea
The droids, URSULA promises, will do their best to make anything you want. Go on! Ask them anything! She’s excited. This seems like a great way to test out their capacities.
Of course, you need to be very careful what you wish for. Maybe you ask for Hamlet by William Shakespeare, and they do their best but only know so much, giving you a book with some… creative changes. Maybe you ask for a puzzle box, but you weren’t specific enough and things went awry.
Maybe you made the mistake of asking for tea..
No matter what, you were given something that was almost, but not quite, entirely unlike what you asked for. Now what do you do with it?
E: CREATURE FEATURES (possible body horror)
As more data is collected on the creatures of the deep, DNA can also be gathered to allow URSULA to research how to integrate it into her crew members in useful and hopefully unintrusive ways, unless of course permission is given first for more obvious or exhausting additions.
Well, that's the idea, anyway.
Unfortunately, something malfunctioned while URSULA was researching. Her incomplete serum was injected into you through your devices while you slept (or maybe you were knocked unconscious by the sudden change to your body). Now maybe you have the temperament of a Stalker or the thirst of a Bleeder or Gasopod pods on your back that trigger when you're startled. How this genetic malfunction works and what it is can be up to you but while URSULA assures you it's only temporary, you're stuck like this for now.
Have fun?
F: The Caverns of Dream
The ocean calls you. Of course, it's much easier to dismiss it as nightmares. You'll probably think that's all it is after you have them. Flashes of screaming sea creatures writhing in agony, pleading for help, but these creatures can't ask for help, can they? Something huge, beyond the scope of imagination, moves in the ocean of your dreams and calls out to you to go deeper into the darkness. It pleads and begs but not with a voice you can hear or words you can understand.
You wake up in a sweat with the unrelenting desire to take a swim, even though it's late and everyone is asleep. Or maybe someone else just had the same nightmare as you? Are you willing to take a swim and try to understand the dream?
For information about the animals and locations, be sure to check out the BIOME and BASE pages!
A: There’s a Storm on the Horizon
A brainstorm. On advice about the ingenuity of multi person parties, and from admitted lack of understanding of many needs of organics, URSULA has selected you and a partner (or partners) to go to one of the observatories with food, beds, and recording devices to have a jam session for ideas about missions.
You are not to leave the room until you have some good ones. So get cracking! Start suggesting to one another what the base needs to do.
Or get horribly, horribly sidetracked and possibly a little crazy at being locked up together with the ocean staring at you. Judging.
B: The Abysmal Sea
You’re stranded.
One of the planet’s troublesome signal-interfering pulses has just made your communication devices 100% nonfunctional. No matter how you try to call URSULA for help, she isn’t able to respond. The database strapped to your wrist is just a useless chunk of metal now, leaving you without a useful library of knowledge to survive off. If you were driving any underwater vehicle prior to this point, it’s broken down. And unless you’re a mechanic, it’ll be pretty hard to get it jumpstarted again.
Don’t fret! The communication systems always come online eventually, so if you stay put, it’ll boot back up and give you directions straight back to base so you can finally get home. But can you really afford to stay put? The sunlight’s slowly streaming out of the sky, leaving the waters darker and darker with each passing second. Soon, you won’t be able to see five feet in front of you, and the only warning you’ll get of any approaching threat is through sound, if they even make any.
You have a few choices: take a daring risk and try swimming back to base, but on the off-chance you don’t remember the directions correctly from before you were cut off, you’re going to get even more lost, in the darkness of the night no less. Or, you could huddle in, with any friends if they were unfortunate enough to be with you, and start focusing on getting warm. Because spending the night out here in the vast oceans with the entire world against you is becoming a very, very real possibility.
C: It’s dangerous to go alone. Take them!
URSULA’s technology is breathtaking. With enough materials, she could make practically anything: weapons, vehicles, all those human comforts and entertainments she forgot to build... or perhaps she could expand the base to give everyone even more leg room. But there’s a catch: you need to get those materials to her in the first place, and scavenging can be a monumental task.
The planet Iniidae has a plethora of materials to provide, but you’ve got to go find them first. Some are easy enough to get, by plucking off the ground or breaking a rock. But some are a bit more challenging, such as Crash Powder, seeing that the Crash defending it will literally explode in your face if you get too close. And then there’s materials such as Blood Oil, only harvestable within the Blood Kelp Caves several hundred meters underwater in the pitch-black darkness… remember, you have to gather resources with your two bare hands. No such thing as driving around and conveniently collecting them within the somewhat-relative safety of an armored vehicle.
Since it’s so dangerous to go alone, URSULA will encourage you all to leave the base in pairs or groups if you’re going to try collecting some of the more precarious materials to harvest. She has heard that most lifeforms find being reconstituted from nanites traumatic, so try not to die in front of each other!
D: Almost, but not quite, Entirely Unlike Tea
The droids, URSULA promises, will do their best to make anything you want. Go on! Ask them anything! She’s excited. This seems like a great way to test out their capacities.
Of course, you need to be very careful what you wish for. Maybe you ask for Hamlet by William Shakespeare, and they do their best but only know so much, giving you a book with some… creative changes. Maybe you ask for a puzzle box, but you weren’t specific enough and things went awry.
Maybe you made the mistake of asking for tea..
No matter what, you were given something that was almost, but not quite, entirely unlike what you asked for. Now what do you do with it?
E: CREATURE FEATURES (possible body horror)
As more data is collected on the creatures of the deep, DNA can also be gathered to allow URSULA to research how to integrate it into her crew members in useful and hopefully unintrusive ways, unless of course permission is given first for more obvious or exhausting additions.
Well, that's the idea, anyway.
Unfortunately, something malfunctioned while URSULA was researching. Her incomplete serum was injected into you through your devices while you slept (or maybe you were knocked unconscious by the sudden change to your body). Now maybe you have the temperament of a Stalker or the thirst of a Bleeder or Gasopod pods on your back that trigger when you're startled. How this genetic malfunction works and what it is can be up to you but while URSULA assures you it's only temporary, you're stuck like this for now.
Have fun?
F: The Caverns of Dream
The ocean calls you. Of course, it's much easier to dismiss it as nightmares. You'll probably think that's all it is after you have them. Flashes of screaming sea creatures writhing in agony, pleading for help, but these creatures can't ask for help, can they? Something huge, beyond the scope of imagination, moves in the ocean of your dreams and calls out to you to go deeper into the darkness. It pleads and begs but not with a voice you can hear or words you can understand.
You wake up in a sweat with the unrelenting desire to take a swim, even though it's late and everyone is asleep. Or maybe someone else just had the same nightmare as you? Are you willing to take a swim and try to understand the dream?
hiro kageyama • devil survivor 2
[being locked in a room with a stranger and told to brainstorm is... well, that doesn't even sound like a punishment to hiro. that sounds like a combination of an icebreaker and a good time. come up with ideas for missions, huh? things that ursula can do to help them out? this sounds like all sorts of a good time.]
So what do you think's missing from here? It could be worse. I wouldn't mind some video games or something like that, though.
[there's a smile on his face. hiro is perfectly aware that the person he's talking to might not know anything about video games, and it's difficult to tell from his expression whether he's 100% serious about the video games or just trying to get a reaction. regardless, it's a good way to start things rolling, rather than the awkward staring and introductions and all that.]
d;
[some people, when approached with the task of telling these droids to bring them anything, would find creative things to ask. hiro isn't unique in this ability, but he'd come up with something for the droids to bring him - and received something that was almost completely not what he'd asked for. what makes this proposition interesting for hiro isn't the fact that it didn't give him what it wanted, but the fact that it gave him something that was close to (but not quite) the exact opposite of the thing he wanted.
some people would have gotten frustrated at the droids' inability to deliver what they'd asked for. hiro, on the other hand, had seen an experiment in the making, and as a result, anyone who is coming across him will see a teenager who has approximately eight or nine random geegaws and doohickeys around him. one of them appears to be some sort of double-ended plunger; another is a plastic pizza whose toppings appear to be other, smaller pizzas. presumably they're objects that the droids have brought him.
right now, he's addressing the droids again.]
Can I get some pureed sneakers?
[the droid rushes off, burbling and chirping and generally making droidlike noises that might not be either burbling or chirping.
oh, hello, person. hiro waves his arms at the pile of assorted gadgets.] Don't worry, I'll get this cleaned up. But if you want one of them, you're welcome to it.
[a wise person wouldn't ask what he's doing because that's a very dangerous thing to ask, given that he has just asked the robots to provide him with pureed sneakers. a curious person, however, might want to know what anyone would want with pureed sneakers. maybe he's on an extremely unhealthy diet.]
d
You've been experimenting with their interpretations?
no subject
[and then hiro gestures around himself, around all of the various weird objects surrounding him. he looks like a dude who just came back from a drunken bender at the flea market.]
I just haven't figured out what it runs on yet. [and yeah, he's noticed that dirk is looking at the pizza topped with pizza.]
That's a pizza topping, apparently.
no subject
[He lifts up the pizza so he can look at it.] What did you ask for to get this?
A
[And that's...all he has to say on that subject. Commence awkward silence.]
Re: A
[listen dude, you cannot just sorta casually drop "i had a bad experience with video games" - an experience so bad, apparently, that it put you off video games forever - and not expect to be questioned.
did a video game kill his father?]
no subject
[You can if you're Jotaro. He completely misses the implied question in Hiro's response, and just sits there as if that settles things.]