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subnauticmods) wrote in
fishesoutofwater2016-04-14 11:53 pm
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TEST DIVE #2
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PREMISE & NAVIGATION ✦ RULES ✦ MOD CONTACT |
TEST DIVE MEME
For information about the animals and locations, be sure to check out the BIOME and BASE pages!
A: There’s a Storm on the Horizon
A brainstorm. On advice about the ingenuity of multi person parties, and from admitted lack of understanding of many needs of organics, URSULA has selected you and a partner (or partners) to go to one of the observatories with food, beds, and recording devices to have a jam session for ideas about missions.
You are not to leave the room until you have some good ones. So get cracking! Start suggesting to one another what the base needs to do.
Or get horribly, horribly sidetracked and possibly a little crazy at being locked up together with the ocean staring at you. Judging.
B: The Abysmal Sea
You’re stranded.
One of the planet’s troublesome signal-interfering pulses has just made your communication devices 100% nonfunctional. No matter how you try to call URSULA for help, she isn’t able to respond. The database strapped to your wrist is just a useless chunk of metal now, leaving you without a useful library of knowledge to survive off. If you were driving any underwater vehicle prior to this point, it’s broken down. And unless you’re a mechanic, it’ll be pretty hard to get it jumpstarted again.
Don’t fret! The communication systems always come online eventually, so if you stay put, it’ll boot back up and give you directions straight back to base so you can finally get home. But can you really afford to stay put? The sunlight’s slowly streaming out of the sky, leaving the waters darker and darker with each passing second. Soon, you won’t be able to see five feet in front of you, and the only warning you’ll get of any approaching threat is through sound, if they even make any.
You have a few choices: take a daring risk and try swimming back to base, but on the off-chance you don’t remember the directions correctly from before you were cut off, you’re going to get even more lost, in the darkness of the night no less. Or, you could huddle in, with any friends if they were unfortunate enough to be with you, and start focusing on getting warm. Because spending the night out here in the vast oceans with the entire world against you is becoming a very, very real possibility.
C: It’s dangerous to go alone. Take them!
URSULA’s technology is breathtaking. With enough materials, she could make practically anything: weapons, vehicles, all those human comforts and entertainments she forgot to build... or perhaps she could expand the base to give everyone even more leg room. But there’s a catch: you need to get those materials to her in the first place, and scavenging can be a monumental task.
The planet Iniidae has a plethora of materials to provide, but you’ve got to go find them first. Some are easy enough to get, by plucking off the ground or breaking a rock. But some are a bit more challenging, such as Crash Powder, seeing that the Crash defending it will literally explode in your face if you get too close. And then there’s materials such as Blood Oil, only harvestable within the Blood Kelp Caves several hundred meters underwater in the pitch-black darkness… remember, you have to gather resources with your two bare hands. No such thing as driving around and conveniently collecting them within the somewhat-relative safety of an armored vehicle.
Since it’s so dangerous to go alone, URSULA will encourage you all to leave the base in pairs or groups if you’re going to try collecting some of the more precarious materials to harvest. She has heard that most lifeforms find being reconstituted from nanites traumatic, so try not to die in front of each other!
D: Almost, but not quite, Entirely Unlike Tea
The droids, URSULA promises, will do their best to make anything you want. Go on! Ask them anything! She’s excited. This seems like a great way to test out their capacities.
Of course, you need to be very careful what you wish for. Maybe you ask for Hamlet by William Shakespeare, and they do their best but only know so much, giving you a book with some… creative changes. Maybe you ask for a puzzle box, but you weren’t specific enough and things went awry.
Maybe you made the mistake of asking for tea..
No matter what, you were given something that was almost, but not quite, entirely unlike what you asked for. Now what do you do with it?
E: CREATURE FEATURES (possible body horror)
As more data is collected on the creatures of the deep, DNA can also be gathered to allow URSULA to research how to integrate it into her crew members in useful and hopefully unintrusive ways, unless of course permission is given first for more obvious or exhausting additions.
Well, that's the idea, anyway.
Unfortunately, something malfunctioned while URSULA was researching. Her incomplete serum was injected into you through your devices while you slept (or maybe you were knocked unconscious by the sudden change to your body). Now maybe you have the temperament of a Stalker or the thirst of a Bleeder or Gasopod pods on your back that trigger when you're startled. How this genetic malfunction works and what it is can be up to you but while URSULA assures you it's only temporary, you're stuck like this for now.
Have fun?
F: The Caverns of Dream
The ocean calls you. Of course, it's much easier to dismiss it as nightmares. You'll probably think that's all it is after you have them. Flashes of screaming sea creatures writhing in agony, pleading for help, but these creatures can't ask for help, can they? Something huge, beyond the scope of imagination, moves in the ocean of your dreams and calls out to you to go deeper into the darkness. It pleads and begs but not with a voice you can hear or words you can understand.
You wake up in a sweat with the unrelenting desire to take a swim, even though it's late and everyone is asleep. Or maybe someone else just had the same nightmare as you? Are you willing to take a swim and try to understand the dream?
For information about the animals and locations, be sure to check out the BIOME and BASE pages!
A: There’s a Storm on the Horizon
A brainstorm. On advice about the ingenuity of multi person parties, and from admitted lack of understanding of many needs of organics, URSULA has selected you and a partner (or partners) to go to one of the observatories with food, beds, and recording devices to have a jam session for ideas about missions.
You are not to leave the room until you have some good ones. So get cracking! Start suggesting to one another what the base needs to do.
Or get horribly, horribly sidetracked and possibly a little crazy at being locked up together with the ocean staring at you. Judging.
B: The Abysmal Sea
You’re stranded.
One of the planet’s troublesome signal-interfering pulses has just made your communication devices 100% nonfunctional. No matter how you try to call URSULA for help, she isn’t able to respond. The database strapped to your wrist is just a useless chunk of metal now, leaving you without a useful library of knowledge to survive off. If you were driving any underwater vehicle prior to this point, it’s broken down. And unless you’re a mechanic, it’ll be pretty hard to get it jumpstarted again.
Don’t fret! The communication systems always come online eventually, so if you stay put, it’ll boot back up and give you directions straight back to base so you can finally get home. But can you really afford to stay put? The sunlight’s slowly streaming out of the sky, leaving the waters darker and darker with each passing second. Soon, you won’t be able to see five feet in front of you, and the only warning you’ll get of any approaching threat is through sound, if they even make any.
You have a few choices: take a daring risk and try swimming back to base, but on the off-chance you don’t remember the directions correctly from before you were cut off, you’re going to get even more lost, in the darkness of the night no less. Or, you could huddle in, with any friends if they were unfortunate enough to be with you, and start focusing on getting warm. Because spending the night out here in the vast oceans with the entire world against you is becoming a very, very real possibility.
C: It’s dangerous to go alone. Take them!
URSULA’s technology is breathtaking. With enough materials, she could make practically anything: weapons, vehicles, all those human comforts and entertainments she forgot to build... or perhaps she could expand the base to give everyone even more leg room. But there’s a catch: you need to get those materials to her in the first place, and scavenging can be a monumental task.
The planet Iniidae has a plethora of materials to provide, but you’ve got to go find them first. Some are easy enough to get, by plucking off the ground or breaking a rock. But some are a bit more challenging, such as Crash Powder, seeing that the Crash defending it will literally explode in your face if you get too close. And then there’s materials such as Blood Oil, only harvestable within the Blood Kelp Caves several hundred meters underwater in the pitch-black darkness… remember, you have to gather resources with your two bare hands. No such thing as driving around and conveniently collecting them within the somewhat-relative safety of an armored vehicle.
Since it’s so dangerous to go alone, URSULA will encourage you all to leave the base in pairs or groups if you’re going to try collecting some of the more precarious materials to harvest. She has heard that most lifeforms find being reconstituted from nanites traumatic, so try not to die in front of each other!
D: Almost, but not quite, Entirely Unlike Tea
The droids, URSULA promises, will do their best to make anything you want. Go on! Ask them anything! She’s excited. This seems like a great way to test out their capacities.
Of course, you need to be very careful what you wish for. Maybe you ask for Hamlet by William Shakespeare, and they do their best but only know so much, giving you a book with some… creative changes. Maybe you ask for a puzzle box, but you weren’t specific enough and things went awry.
Maybe you made the mistake of asking for tea..
No matter what, you were given something that was almost, but not quite, entirely unlike what you asked for. Now what do you do with it?
E: CREATURE FEATURES (possible body horror)
As more data is collected on the creatures of the deep, DNA can also be gathered to allow URSULA to research how to integrate it into her crew members in useful and hopefully unintrusive ways, unless of course permission is given first for more obvious or exhausting additions.
Well, that's the idea, anyway.
Unfortunately, something malfunctioned while URSULA was researching. Her incomplete serum was injected into you through your devices while you slept (or maybe you were knocked unconscious by the sudden change to your body). Now maybe you have the temperament of a Stalker or the thirst of a Bleeder or Gasopod pods on your back that trigger when you're startled. How this genetic malfunction works and what it is can be up to you but while URSULA assures you it's only temporary, you're stuck like this for now.
Have fun?
F: The Caverns of Dream
The ocean calls you. Of course, it's much easier to dismiss it as nightmares. You'll probably think that's all it is after you have them. Flashes of screaming sea creatures writhing in agony, pleading for help, but these creatures can't ask for help, can they? Something huge, beyond the scope of imagination, moves in the ocean of your dreams and calls out to you to go deeper into the darkness. It pleads and begs but not with a voice you can hear or words you can understand.
You wake up in a sweat with the unrelenting desire to take a swim, even though it's late and everyone is asleep. Or maybe someone else just had the same nightmare as you? Are you willing to take a swim and try to understand the dream?
no subject
[He shifts around carefully on the Gasopod, patting it gratefully for not dropping poison pods and making him horribly ill and also for tolerating his squirming.]
no subject
What I'm saying is Dirk Strider is so bad at understanding real parenting that, to him, Gabriel Agreste is a plausible candidate for Good Dad.]
In that case, a better way to approach it might be to consider the psychology behind it. While it is absolutely, completely bullshit that humans only use ten percent of our brains, it actually is true that a great deal of the human mind operates on a level outside our usual consciousness. That is true of our waking minds, but it tends to be particularly true when we sleep.
It stands to reason that if there's something out there that communicates via channels we don't normally use consciously, we would be more receptive to their messages while we're asleep.
no subject
[He settles finally, in a similar way to Dirk, tucking one hand behind his head and propping himself up just enough to still watch him not-speak.]
Oh, that makes sense. Sort of like Dreamwalking, except apparently it's enough to wake us up?
no subject
That's my theory, anyway.
[He doesn't have more to go on. It is, admittedly, very strange not to more fully understand what is happening in his dreaming life.]
no subject
[He nods, folding his legs at the knees and crossing one over the other, tapping his foot to a beat somewhere in his mind.]
Sounds solid enough. Do you figure maybe it's something we should look into? Whatever's calling out to us?
no subject
It is without a doubt something we need to look into. I'm not certain the best way, or safest way, to do that.
It's dangerous to tangle with anything as powerful as this feels.
no subject
[Another mental hum, and he shifts to drum his fingers on his knee in thought, or maybe it's just that he can't sit still.]
Do you think URSULA has anything to do with it?
no subject
[A pause] You might not want to overdo it on the fidgeting. [The gasopods are generally gentle, but do you want to push it, kid?]
no subject
[He blinks, and stills his fingers on his knee, lowering his crossed leg to lay still.]
Right, yeah. Sorry.
[The apology is directed both at Dirk and the Gasopod.]
no subject
And yet still so impassive.]
Mind-reading is not up my particular wheelhouse of bullshit arbitrary powers.
But I have worked with AI in the past. URSULA seems pretty tame.
no subject
You say that like you have other bullshit arbitrary powers, or at least a wheelhouse.
[He rolls carefully onto his side, looking interested.]
Seriously? That's pretty intense, you don't look like you're much older than I am.
no subject
He has a bad habit. He tries not to act on it.
Dirk gives a little shrug. With a gentle pat meant to assure his gasopod all is well before a big movement, he adjusts his position so that he's sitting 'saddleside,' as it were: facing Adrien.]
The answers to both of those questions will lead to more questions, and I don't want to try to dual-wield the hammer of exposition. You can pick which one I'll answer.
no subject
[That response makes him pause, and he follows Dirk's lead in gently patting his own Gasopod, sitting up again and carefully turning to face Dirk better, cross-legged atop the creature.]
Okay but when faced with asking you about your age or your apparent wheelhouse of so-called bullshit arbitrary powers of course I'm gonna go for powers. That answer is bound to be way more interesting.
no subject
And now Dirk has to Tell Adrien About Homestuck.]
Keep in mind that I didn't choose the names for class or aspect designations. Also keep in mind that I don't actually know much about it. My guide ended up being goddamned useless, so most of my knowledge is inference or practical exploration.
Essentially, my wheelhouse in the catastrophically disorganized crapshoot of a game that gave me powers is the Heart aspect. Someone once explained it to me as the domain of soul or the essence of being. My class designation is Prince, which is an active class. The combination, or some part of it, gives me the power to control and connect different splinters of myself, like my waking and dreaming self.
[There's also... ripping souls out of people's bodies. But Dirk doesn't know how to talk about that without it sounding like he's a cartoonishly villainous sorcerer, so he's just going to not.
That 8itch had it coming though.]
If anything, reading AI minds is the opposite of my purview. The Heart aspect seems to juxtapose against the Mind aspect, and Prince class is about affecting things rather than witnessing them. A Seer of Mind might be able to do something like that, but not a Prince of Heart.
TAKES A WEEK TO GET TO TAGS... also 1/2
no subject
That is some kind of crazy wheelhouse!! What kind of game is this? Also Prince of Heart sounds like something out of Alice in Wonderland, only probably cooler.
NO PROBLEMO
And then Adrien grins, and some part of Dirk thinks, Jake.
He reflects Adrien at least has a good reason for just completely buying everything Dirk says compared to Jake's freely given credulity. They are on some bizarre alien planet after all.]
Not to get too heavily in the details, it's a reality-manipulating, universe-creating video game. I'd tell you to never play 'Sburb' if you ever come across it, but given the temporal paradoxes that define its existence, its presence shows that your planet is already doomed. You may as well play for the chance to bring some life in the wake of death.
Don't worry about it though. I don't think we'll see a copy here. I get the impression that it won't target players twice.
[...Well. Maybe in a weird session.
God, none of them managed to have a normal session. Stupid, horrible game.]