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fishesoutofwater2016-02-13 02:56 pm
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Test Dive #1
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PREMISE & NAVIGATION ✦ RULES ✦ MOD CONTACT |
TEST DIVE MEME
For information about the animals and locations, be sure to check out the BIOME and BASE pages!
A1: Go Fish
You! Yes, you! Your friendly neighbourhood AI has a task she would like to encourage YOU to do! After all, you can’t forget the most important fact: you’re here to make the planet habitable. Which means cataloguing, capturing and studying potential threats to anyone’s life. That includes a swarm of Stalkers that have been hanging around the waters awfully near the base, which presents a perfect research opportunity! At least, URSULA seems to think so.
Don’t go in willy-nilly waving your knife around, though. URSULA doesn’t want you to bring in tonight’s Sashimi Surprise™, she wants you to bring in a Stalker that’s still kicking. Which means you have to capture a live one. So hold back your crazy power or trigger-happy instincts!
How will you take one in alive without ending up dead yourself? You could go in the brute-force way, slamming its jaws shut and bagging it, though it’s pretty strong itself… or you could be a bit more cunning, taming it with bait or giving it shiny metal salvage to play with before luring it into a tank to bring it into the base. You might want to get a helping hand with this task, since it’s not exactly an easy one-man job.
A2: Go With Fish
So, now you’ve got a live and very disgruntled Stalker on your hands! Hopefully, said hands don’t have to be amputated (it’s okay if they have to though, URSULA will fix it. Try not to watch the nanites go). What do you do with it? You could keep it as a pet and observe its growth! You could dissect it and study its anatomy! Or you could… eat it. (After going through all the effort to bring it in alive?!)
B: The Abysmal Sea
You’re stranded.
One of the planet’s troublesome signal-interfering pulses has just made your communication devices 100% nonfunctional. No matter how you try to call URSULA for help, she isn’t able to respond. The database strapped to your wrist is just a useless chunk of metal now, leaving you without a useful library of knowledge to survive off. If you were driving any underwater vehicle prior to this point, it’s broken down. And unless you’re a mechanic, it’ll be pretty hard to get it jumpstarted again.
Don’t fret! The communication systems always come online eventually, so if you stay put, it’ll boot back up and give you directions straight back to base so you can finally get home. But can you really afford to stay put? The sunlight’s slowly streaming out of the sky, leaving the waters darker and darker with each passing second. Soon, you won’t be able to see five feet in front of you, and the only warning you’ll get of any approaching threat is through sound, if they even make any.
You have a few choices: take a daring risk and try swimming back to base, but on the off-chance you don’t remember the directions correctly from before you were cut off, you’re going to get even more lost, in the darkness of the night no less. Or, you could huddle in, with any friends if they were unfortunate enough to be with you, and start focusing on getting warm. Because spending the night out here in the vast oceans with the entire world against you is becoming a very, very real possibility.
C: It’s dangerous to go alone. Take them!
URSULA’s technology is breathtaking. With enough materials, she could make practically anything: weapons, vehicles, all those human comforts and entertainments she forgot to build... or perhaps she could expand the base to give everyone even more leg room. But there’s a catch: you need to get those materials to her in the first place, and scavenging can be a monumental task.
The planet Iniidae has a plethora of materials to provide, but you’ve got to go find them first. Some are easy enough to get, by plucking off the ground or breaking a rock. But some are a bit more challenging, such as Crash Powder, seeing that the Crash defending it will literally explode in your face if you get too close. And then there’s materials such as Blood Oil, only harvestable within the Blood Kelp Caves several hundred meters underwater in the pitch-black darkness… remember, you have to gather resources with your two bare hands. No such thing as driving around and conveniently collecting them within the somewhat-relative safety of an armored vehicle.
Since it’s so dangerous to go alone, URSULA will encourage you all to leave the base in pairs or groups if you’re going to try collecting some of the more precarious materials to harvest. She has heard that most lifeforms find being reconstituted from nanites traumatic, so try not to die in front of each other!
D: Hide and Seek Help
URSULA knows that everyone needs downtime, and no one can go salvaging or gathering specimens all the time. So what do you do for fun on an alien ocean planet when the AI who made your base forgot to make any kind of entertainment room?
Why, play hide-and-seek, of course! There’s a lot of places to hide away from others, and it’s challenging to find anyone. (Sometimes, too challenging to find them… ever… but that’s not the point.) The area around the base and submarine is relatively safe, so anyone can hide away in a coral structure or a cave, and telepathy makes it easy to taunt your seekers without revealing where you are.
Of course, you may encounter a Bone Shark or even a stray Stalker, and you won’t have time to get away or even scream as it attacks you, but hey. What other way to make hide-and-seek more thrilling than to turn it into hide-and-hope-you-get-found-as-you-shout-for-help-to-anyone-who-can-hear-your-telepathy?
E: Toilet Humor
Really, it was bound to happen eventually. Someone's in the bathroom observatory, doing their 'business', and someone is trying very hard to catch a fish for dinner outside. Your eyes meet. Someone has literally been caught with their pants down.
And in that moment your telepathy goes a little wonky, because it's good to have open communication about this incident.
F: The Caverns of Dream
The ocean calls you. Of course, it's much easier to dismiss it as nightmares. You'll probably think that's all it is after you have them. Flashes of screaming sea creatures writhing in agony, pleading for help, but these creatures can't ask for help, can they? Something huge, beyond the scope of imagination, moves in the ocean of your dreams and calls out to you to go deeper into the darkness. It pleads and begs but not with a voice you can hear or words you can understand.
You wake up in a sweat with the unrelenting desire to take a swim, even though it's late and everyone is asleep. Or maybe someone else just had the same nightmare as you? Are you willing to take a swim and try to understand the dream?
For information about the animals and locations, be sure to check out the BIOME and BASE pages!
A1: Go Fish
You! Yes, you! Your friendly neighbourhood AI has a task she would like to encourage YOU to do! After all, you can’t forget the most important fact: you’re here to make the planet habitable. Which means cataloguing, capturing and studying potential threats to anyone’s life. That includes a swarm of Stalkers that have been hanging around the waters awfully near the base, which presents a perfect research opportunity! At least, URSULA seems to think so.
Don’t go in willy-nilly waving your knife around, though. URSULA doesn’t want you to bring in tonight’s Sashimi Surprise™, she wants you to bring in a Stalker that’s still kicking. Which means you have to capture a live one. So hold back your crazy power or trigger-happy instincts!
How will you take one in alive without ending up dead yourself? You could go in the brute-force way, slamming its jaws shut and bagging it, though it’s pretty strong itself… or you could be a bit more cunning, taming it with bait or giving it shiny metal salvage to play with before luring it into a tank to bring it into the base. You might want to get a helping hand with this task, since it’s not exactly an easy one-man job.
A2: Go With Fish
So, now you’ve got a live and very disgruntled Stalker on your hands! Hopefully, said hands don’t have to be amputated (it’s okay if they have to though, URSULA will fix it. Try not to watch the nanites go). What do you do with it? You could keep it as a pet and observe its growth! You could dissect it and study its anatomy! Or you could… eat it. (After going through all the effort to bring it in alive?!)
B: The Abysmal Sea
You’re stranded.
One of the planet’s troublesome signal-interfering pulses has just made your communication devices 100% nonfunctional. No matter how you try to call URSULA for help, she isn’t able to respond. The database strapped to your wrist is just a useless chunk of metal now, leaving you without a useful library of knowledge to survive off. If you were driving any underwater vehicle prior to this point, it’s broken down. And unless you’re a mechanic, it’ll be pretty hard to get it jumpstarted again.
Don’t fret! The communication systems always come online eventually, so if you stay put, it’ll boot back up and give you directions straight back to base so you can finally get home. But can you really afford to stay put? The sunlight’s slowly streaming out of the sky, leaving the waters darker and darker with each passing second. Soon, you won’t be able to see five feet in front of you, and the only warning you’ll get of any approaching threat is through sound, if they even make any.
You have a few choices: take a daring risk and try swimming back to base, but on the off-chance you don’t remember the directions correctly from before you were cut off, you’re going to get even more lost, in the darkness of the night no less. Or, you could huddle in, with any friends if they were unfortunate enough to be with you, and start focusing on getting warm. Because spending the night out here in the vast oceans with the entire world against you is becoming a very, very real possibility.
C: It’s dangerous to go alone. Take them!
URSULA’s technology is breathtaking. With enough materials, she could make practically anything: weapons, vehicles, all those human comforts and entertainments she forgot to build... or perhaps she could expand the base to give everyone even more leg room. But there’s a catch: you need to get those materials to her in the first place, and scavenging can be a monumental task.
The planet Iniidae has a plethora of materials to provide, but you’ve got to go find them first. Some are easy enough to get, by plucking off the ground or breaking a rock. But some are a bit more challenging, such as Crash Powder, seeing that the Crash defending it will literally explode in your face if you get too close. And then there’s materials such as Blood Oil, only harvestable within the Blood Kelp Caves several hundred meters underwater in the pitch-black darkness… remember, you have to gather resources with your two bare hands. No such thing as driving around and conveniently collecting them within the somewhat-relative safety of an armored vehicle.
Since it’s so dangerous to go alone, URSULA will encourage you all to leave the base in pairs or groups if you’re going to try collecting some of the more precarious materials to harvest. She has heard that most lifeforms find being reconstituted from nanites traumatic, so try not to die in front of each other!
D: Hide and Seek Help
URSULA knows that everyone needs downtime, and no one can go salvaging or gathering specimens all the time. So what do you do for fun on an alien ocean planet when the AI who made your base forgot to make any kind of entertainment room?
Why, play hide-and-seek, of course! There’s a lot of places to hide away from others, and it’s challenging to find anyone. (Sometimes, too challenging to find them… ever… but that’s not the point.) The area around the base and submarine is relatively safe, so anyone can hide away in a coral structure or a cave, and telepathy makes it easy to taunt your seekers without revealing where you are.
Of course, you may encounter a Bone Shark or even a stray Stalker, and you won’t have time to get away or even scream as it attacks you, but hey. What other way to make hide-and-seek more thrilling than to turn it into hide-and-hope-you-get-found-as-you-shout-for-help-to-anyone-who-can-hear-your-telepathy?
E: Toilet Humor
Really, it was bound to happen eventually. Someone's in the bathroom observatory, doing their 'business', and someone is trying very hard to catch a fish for dinner outside. Your eyes meet. Someone has literally been caught with their pants down.
And in that moment your telepathy goes a little wonky, because it's good to have open communication about this incident.
F: The Caverns of Dream
The ocean calls you. Of course, it's much easier to dismiss it as nightmares. You'll probably think that's all it is after you have them. Flashes of screaming sea creatures writhing in agony, pleading for help, but these creatures can't ask for help, can they? Something huge, beyond the scope of imagination, moves in the ocean of your dreams and calls out to you to go deeper into the darkness. It pleads and begs but not with a voice you can hear or words you can understand.
You wake up in a sweat with the unrelenting desire to take a swim, even though it's late and everyone is asleep. Or maybe someone else just had the same nightmare as you? Are you willing to take a swim and try to understand the dream?
no subject
[He's not crazy. Don't worry, Fukami. He looks over at him, blinking at those eyes. He's never seen anyone like Fukami. But he does regularly hang out with a girl who is sometimes a cat, so it's not that strange.
Just interesting.]
I've never met an octopus in person before. That is what you are, right? Not a squid?
[He may be a scientist back in his past, but not a marine-biologist.]
no subject
An octopus, yes.
...You're less surprised than most people here have been.
[Which usually ranges from surprise to outright disbelief.]
no subject
Well, maybe it is a little surprising. But it makes sense to meet an octopus in the ocean, right?
[He'd ask if Fukami were some sort of strain, but this isn't his world, and he's starting to put together that things operate quite differently here.]
no subject
[It's not like he begrudges people, particularly. However, the disbelief is beginning to wear thin.]
This is not my own ocean, though. [Just to put that out there. His ocean is very far from here. Wadanohara is very far from here. Memoca, Dolphi... Hopefully, they are all doing well in his absence, but better he than the sea witch.]
no subject
[But here he is anyway. It's strange. He's spent so long separate from his own world before being thrust into it, never mind being thrust into another world.
A wet word. Very wet.]
So you really don't have any trouble finding your way back? Even without the tech for help?
no subject
Underwater is as distinctive for me as travelling on land would be for you.
[He looks at Shiro, a couple of tentacles curling about a nearby outcropping of rock to hold him in place.]
no subject
[He likely will, eventually, but for him, just now, it's quite different. Thinking about, he muses to himself, he's spent more of his life in the sky than anywhere else.
But this is a new experience.]
Do you ever spend any time on land? Or would you dry out?
[Not that there's land here, but Fukami did say this wasn't his ocean.]
no subject
I'm fine on land.
I prefer it under the water. But my master, the other familiars and I would travel to islands and elsewhere.
no subject
[Because it sounds oddly like Kings and Clansmen and that has piqued Shiro's attention and curiosity quite sharply. He was pretty sure that sort of thing was fairly limited. But maybe he's wrong after all. That's just his world, not every world.
He tries to swim a little faster to pull up closer to Fukami as they go.]
no subject
...No, three.
[He has to count Samekichi again, he supposes. He is the one Wadanohara is in love with and vice versa, after all, no matter how much a faint twinge of jealousy lingers.]
no subject
[That's the first reaction. Because it sounds even more familiar (no pun intended as he describes it.]
So you're a familiar of this Sea Witch. And she shares her powers with you? So can you do magic?
[He really shouldn't be asking so many questions, but the old scientist in him is fascinated. There's no help for it.]
no subject
[Fukami glances back at him with a small frown, half-turning to face him.] And she's a young witch herself.
...I don't need magic to fight, anyway.
[He has many tentacles. Occasionally, he has a hammer.]
no subject
[What's the correct terminology here, Fukami? Please enlighten him.]
Are there many witches? It sounds a little like something in my world, but we wouldn't call it witches or magic necessarily.
[They wouldn't because that's not what the Dresden slate refers to anyway.]
no subject
[Fukami nods his head slightly before he pauses, waiting for Shiro to join him. They're going to start going down deeper from here.]
In Witch World, there are many. Wadanohara was the first I met, however, and the only one who lives in the sea.
no subject
[Shiro wonders. He's yet to run into anyone that he happens to know from home, but he doesn't think that's necessarily true for everyone. Or maybe it is.
...strangely, he realizes, he's definitely gotten used to the telepathy. That ought to be rather strange, shouldn't it? Then again, people adapt. He's seen it before. He's witnessed it before.]
no subject
[And that, from his mental tone, seems like all he's going to say about her... even though she's his master that he's proud of...
Well, it's strange to be parted.]
no subject
[Of course he is. Which is new to him as well. He spent such a long time so isolated and separate from the world, before he was known as Isana Yashiro, before he was in this body, before he forgot and remembered.
But that's changed, so it's harder he thinks, than it would be otherwise.]
no subject
[He doesn't elaborate, though, about his feelings on the matter. Even though his gaze lingers on Shiro a little longer than it had prior.]
It can't be helped, either way. [It's something he adds after several moments, as they sink down deeper and the water grows darker around them.]
no subject
[Not that that's a meaningful thing at all. Of course. Except well, Shiro already finds Fukami interesting, even if he's definitely getting the sense he's not the casually chatty type. That's okay. Quiet types are interesting too.
And if Fukami is here alone, that's all the more reason.
Of course it also doesn't hurt that Fukami clearly knows what he's doing in the ocean.]
no subject
[He says it in such a way it just sounds like he's admitting it as a general possibility rather than one that's going to happen with him. Fukami has plenty of friends okay lots of friends.
(Rather, he has an older brother-position to Dolphi, Memoca and Wadanohara (to his slight dismay) going on rather than plenty of friends.)]
no subject
[Shiro informs him with a lift of his eyebrows now. Because he's pretty sure there's a great deal that's unsaid. Fukami seems the type -- at least from what little Shiro can tell in just meeting him.]
Does that mean you aren't counting yourself in that specifically?
no subject
[He's here on Wadanohara's behalf-- and he's okay with how things are for him already, even if that means that he's alone here.]
I suppose if it happens, it will happen.
no subject
[Shiro remarks thoughtfully, but his expression grows somewhat more serious.] I suppose we're all here for our own reasons. But you're right. If things happen they happen. Still, I think some sorts of things, it's better if those things do happen.
[Even if it might be harder in the long run. Goodbyes are hard; they always have been.]